Wolfdun

The small walled enclave of Wolfdun is more ancient than most know. It was an outpost of the green and dark elven empire of Miyeritar that was destroyed in the Dark Disaster, reducing the country to what’s now known as the High Moor. Wolfdun became a hidden forest enclave afterward and south to keep its location and population as quiet as possible. About 1,500 humans, dwarves, gnomes, half-elves, and green elves live together here, but to outsiders, it seems like no more than 200 or so as Wolfdun’s magic and trees hide the true population. Wolfdun is known for its…

Port Llast – Circa 1493 DR

We start in the town/city of Port LLast which just finished its own rebuilding with new investment and an influx of citizens from all over Faerun. It just reached a population of 3,500, and during the summer trade season, the population swells to 5,000. It has three districts – The Cliffside district was built above the port and is now protected by newly built city walls. The Beachhead district where the rebuilt but ancient Grath’s Hold overlooks the city. The city’s bustling trade and daily commerce are centered in the Dockside District. It is also where the most trouble can…

Campaign Background

The world we are playing in is called Toril. Its twin planet Abeir was created 30,000 years ago during the first sundering when the gods split Toril-Abeir into twin earthlike planets. In that 30,000 years, the creator races, dragons, giants, and elves ruled Toril at one time or another. All of their mighty empires are 10,000 years or so gone, and the great ruins of those civilizations are now sprinkled along with 10,000+ years of human, dwarf, Gnome, half-elf, Orc, Halfling, Genasi, Dragonborn, Tiefling, centaur, Wemic (liontaur), lizardfolk, goblin, and other minor race ruins as well. There is also the…